Base Mesh of the Archaelogist’s Waistcoat

Hiya, I hope all is well and everyone had a good weekend.

A small recording of me using the quad draw feature in #autodesk Maya for building the base mesh for the Archaelogist’s waistcoat.

I used my #wacomcintiq16 on this one, original time was about 18 minutes worth of work condesed down to 2 minutes(ish).

If you are liking these updates please do share and #likeandsubscribe . Any help promotes the project and moves it further – with the end goal to actually finish it!!

Have a lovely week!!